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24hrGamers - Codes For The Legend Of Zelda: Oracle Of Seasons
The Legend Of Zelda: Oracle Of Seasons

Super passwords:
Enter the following password into a new file under the "Secrets" selection. Your name will be Link, and it will be just like a brand new file of a Seasons "Linked" file, except this password will not have the Bipin and Blossom kid as a teen because he does not have a name. Your sword is already with you at the start screen.

t b Heart f b Y Left Arrow t D Club
Square Circle N ( ! y $ s ~ 3
Enter the following password into a new file under the "Secrets" selection. A Triforce will be next to Link at the main screen. You will start with the Victory Ring (Triforce Ring) showing you beat Ganon.
t b Heart S b $ g s Square /
Square f 4 ( ! Y $ ? ~ 7
Hint: Passwords:
The passwords that are revealed when the game is completed are not valid for other players. Each game has its own specific password for the ending from people. It all depends on your name, what you do with Bipin and Blossom, and other things such as Gasha seeds, rings and your lives lost. The password is used for a link game to The Legend Of Zelda: Oracle Of Ages. Passwords you get in Legend Of Zelda: Oracle Of Ages are already in Legend Of Zelda: Oracle Of Seasons, but only in the games memory of when you completed the game. If you take a password from a completely different link game and enter it, it will not be valid. Otherwise, take passwords from Legend Of Zelda: Oracle Of Ages and put them in Legend Of Zelda: Oracle Of Seasons to get the Master Sword or Biggoron's Sword.

Hint: See in the dark:
If you have not Ember Seeds and you need to see in the darkness, press Start or Select. For a very short while you will see all the paths that are not visible because of the darkness. Note: This does not work for hidden paths.

Hint: Quick save:
Press Start + Select during game play to go directly to the save screen.

Hint: Hidden shop:
Play the game in a Game Boy Advance. Go to Horon Village and find the locked door next to the Target Aim mini-game. It can now be opened, allowing access to a shop that sells all items for 100 rupees. In the shop, you can buy a Ring that is appraised to be the GBA Nature Ring. It is described as "Life Advanced!" in its information.

Hint: Maku Tree:
The Maku Tree slowly develops as you proceed through the game. It will change after each essence. The first makes it slightly bigger. The second makes it take half the screen and have a doorway. The third opens a stairway in the back of inside that leads to a doorway outside of the tree (second floor) -- it contains a Gasha Seed. The fourth makes the second floor have a room, but nothing really in it except for water in the corners and center and two bushes. The fifth puts some vines on the second floor walkway outside leading to the third floor. It is just a one space spot now. The sixth opens a walkway on the third floor, but no door. The seventh seems to have no effect. The eighth opens a doorway on the third floor. Inside, it is just like the second floor, only there are three bushes instead of two.

Hint: Extra hearts:
If you are in a dungeon and low on hearts, find some hearts in bushes, then go to another room and return. Get the heart at the same spot that you originally found it. Repeat until all your hearts are full. In some cases this also works for other items. Note: This only works in certain parts of the game where anyone would place them (if they could), such as the three bushes outside level 4.

Hint: Extra Rings:
When the red snake in Vasu's shop lets you say a secret, enter the first fourteen letters/symbols of the secret that the red snake gives you. Then, go through every letter/symbol in the fifteenth spot in the secret. Many times the secret will be wrong or it will give you no rings. However, if you want to spend the time, it does work. When you finish just changing the last digit of the secret, change the last second, third, fourth, or fifth and see if you get more rings.

Once you finish growing a Gasha tree, enter the nearest cave, exit it, and save. Get the Gasha Nut and if it is not a ring, reset and try again. If it is a ring, warp to the town with a Gale Seed and have the ring appraised. If you already have the ring, reset, and try again. You also can get different varieties of rings from the Gasha trees if you acquire the ring from the tree during various seasons.

Hint: Noble Sword:
Go to the Lost Woods, change the season to Winter, then go left. Change the season to Fall, then go left. Change the season to Spring, then go left. Change the season to Summer, then go left. You should find the Noble Sword. When you have full hearts, you can shoot energy beams from the sword.

Hint: 100th Ring:
This Ring shows that Vasu has appraised 100 rings.

Hint: First Gen Ring:
The best Ring to get and try to use is the First Gen Ring, which can be described as the Z Ring (which stands for Zelda). . It is described as "Turn into something" in its information. You can turn into the original Link from The Legend of Zelda on the NES. You cannot use items, but you can enter places.

Hint: Red Ring:
Go east from the Gnarled Root dungeon and change the season to Summer Go south from Gnarled Root dungeon to find a stairway. Go down and a man will give you a Red Ring if you do what he says. A Red Ring doubles your sword damage without making enemies stronger. He wants you to slay 4 golden creatures. They are found at the following locations. The Soldier is east of Heroes Cave in Spring. The Octorok is south of the warp in Spool Swamp in Summer. The Moblin is near the entrance to Snakes Remains in Fall. The Wolf is in the Ancient Ruins in Winter (where there usually are two Red Soldiers and three Hard Mushrooms).

Hint: Sign Ring:
Break over 100 signposts with the Lv. 2 Sword or the Power Bracelet. Then, go to the signpost lover in Subrosia and he will get mad at you. He will get his revenge buy making it look like your game has restarted, but then it will return to the same location and he will give you the "Sign Ring" to remind you not to break signposts.

Hint: Slayer's Ring:
Defeat 1000 enemies then talk to Vasu.

Hint: Victory Ring:
Successfully complete both games and defeat the Ganon. Once you start the next game, you will have the Victory Ring.

Hint: Wealth Ring:
Collect 10,0000 rupees then talk to Vasu.

Hint: Shovel:
To get the shovel, find the house with a sign next to it reading "Santa welcome". Use the rod to make it Winter. From the house, go one screen left, go up, then one screen right. Walk over the snow and fall into the house. Then, talk to the girl.

Hint: Dungeon items:

L1 Gnarled Root Dungeon: Seed Bag
L2 Snake's Remains: Power Bracelet
L3 Poison Moth Lair-Roc's Feather (L-1 item)
L4 Dancing Dragon Dungeon: Slingshot (not mentioned, but it is L-1)
L5 Unicorn's Cave: Magnetic Glove
L6 Ancient Ruins: Magic Boomerang (L-2 item)
L7 Explorer's Crypt: Roc's Cape (L-2 feather)
L8 Sword and Shield Maze: Hyper Slingshot (L-2 Slingshot. Shoots 3 seeds but you lose 1 seed)
Hint: Defeating Aquamentus:
Hit his horn.

Hint: Defeating Digdogger:
Use your Magnetic Glove to pull the giant spiked ball to hit him. Swipe the little pieces he breaks into with your sword.

Hint: Defeating Dodongo:
Throw bombs in his mouth, then throw him into the spikes.

Hint: Defeating Gleeok:
Use your spin attack to hit both heads at the same time, then destroy his skeleton with your sword.

Hint: Defeating Gohma:
Hit her claw until it breaks, then shoot her eye with anything from your slingshot.

Hint: Defeating Manhandla:
Use your Magic Boomerang to destroy the four heads. Then, use it to slice the shocker gel in half to hit the core with your sword. Note: It may not look like it is getting hurt, but it does.

Hint: Defeating Medusa Head:
Hit him whenever he is not doing anything. Note: If you hit him while he is in the center, you will freeze.

Hint: Defeating Mothula:
When he lands, hit him repeatedly. His mini-moths will always drop hearts when you hit them.

Hint: Defeating Onox:
This battle is easy if you have a Lv.2 or 3 Sword and the Red Ring. When the battle begins use the powered up sword on him. Onox will get Din and use her as a shield. Use the Rod Of Seasons to get it out of the way, then start hitting him again. Once he is hurt badly, he will vanish. Go close to Din-- the floor will start to break up and you should fall. When you get to the basement you will see Onox in his dragon form. When he slaps the ground, jump into his hand and slash at the jewel on top of his head. Repeat that until he has been defeated.

During the first fight, swing your Sword at him. During the second fight, hit Din's crystal away with the Rod Of Seasons, then swing your Sword at him. During the third fight, jump on his hands. Use the Roc's Cape to fly at his head and hit the Crystal.

Hint: Defeating Twinrova and Ganon:
During the first fight hit the fireballs at the ice one and vice versa. During the second fight, do spin attacks on the merged Twinrova until she is stunned, then shoot Scent Seeds. During the third fight you must have the Level Three Sword (Master Sword) to hurt Ganon. Keep doing spin attacks on him. If the floor turns swirling blue, it means your D-pad is reversed (Up is Down, Left is Right). Do not turn off the game -- wait for credits to complete and get the Hero's Password. It helps you complete your ring collection.

Win the battle starts, stand in the lower right corner of the screen. Then face left and start slashing your sword. Keep slashing until the witches are defeated. For Twinrova, equip your Red Ring (if you have one), Master Sword, and Hyper Slingshot or Seed Shooter with Scent Seeds. Slash her until both of her forms show (half red and half blue), then hit her with a Scent Seed. Repeat until she is defeated. For Ganon, slash him with your Master Sword whenever he appears. Always stand beside him to dodge attacks easily.

Hint: Defeating Ganon:
Do your spin attack when he is about to do an attack or after he does an attack. If he turns blue, you will be transported to a blue room where your controls will be set to the opposite of normal. Hit him your spin attack until he admits defeat. You will have to dodge and hit, or hit and run. The best item/ring to have are the Master or Noble Sword and the Red Ring.

Hint: Defeating mini-Bosses:

The Red and Blue Bulls: Hit one with your sword. Five hits on either will kill them both.

Onox Castle, Facade: In L2, throw bombs between his eyes. Four hits will kill him. In Onox Castle, six hits will take him out.

Squid Trio: Use the Power Bracelet to pull them out of the water, then hurt them with the sword. Four hits will kill each squid.

Three of a kind Wizard: Light the torches with Ember Seeds and hit the man with a shadow until he dies. Re-light the torches only when there is none lit to save seeds.

Syger: Hit his tail tip when he is not a ball. Run away when he is a ball because he will be invincible.

Bigmouth Dragon (Vire): Hit him with a sword until he becomes two little things. Use the Feather to jump and hit them both to kill them. He is in both games in L6.

Pair of Poes: Use the slingshot to keep at least two torches up. When they are close, hit them with the sword.

Fireball the Snowman: Use hyper slingshot to shoot Mystery Seeds to make him turn blue. Then shoot him with Fire Seeds. He has a lot of life so you may want to buy a potion before the battle.

Hint: Stealing from Maple:
Use the following trick to learn if Maple has anything worth stealing. If Maple has rare items such as Rings, Seeds, Heart Pieces, and Potions, she will zigzag on her broom a lot more complexly. If she has not so good items, she will zigzag a lot less complexly. If she has more than one rare item she will zigzag even more, as if to avoid you.

Hint: Jump farther:
While having the Roc's Feather equipped, take out your Seed Satchel and equip the Pegasus Seeds. Use a Pegasus Seed, run towards the place in which you need to jump over, and jump. You can jump over two holes instead of just one. This is important for your future quest in level 4.

Sometimes if you jump with the Roc's Feather at the correct moment, you can jump two holes instead of one without using Pegasus Seeds.

If you try hard enough and practice a lot, you can jump over two holes without the Pegasus seeds. If you do use them, you can jump over three holes. This will allow you to advance farther than the game normally allows.

Hint: Finding Summer:
Get Ricky then get the floodgate key. Drain the water and jump down the left cliff. Go down once, then go left, get in the middle of the cliff, and press Up. Do the same thing when you get to the next cliff. Follow the path and you will eventually find a portal. Jump off Ricky, enter in the portal, and go down to the beach. Dig to find the Star Ore, then go to shop. Trade the Star Ore for the Ribbon. Return to the beach then go down to find Rosa. Give her the ribbon and go on date with her. You can now go to the locked doors. Open them, go to the temple and open the door.

Hint: Getting Dimitri:
Go to the Subrosian Dance Hall and play until you win the flute. Get a ride from Ricky (see Hint: Getting Ricky). When you drain the water from the floodgate, go down until you see an area with a flower and two Spider Tektites. Go down one more screen and go right, and up. You will see Dimitri being attacked by Moblins. Save him and he will teach you his song. If you get the song from the shop, it will not work with Dimitri, or the dance flute for Moosh.

Hint: Getting Moosh:
Go to the shop in Horon Village after level 2, buy the flute, and get a ride from Ricky (see Hint: Getting Ricky). When you drain the water from the floodgate, go down until you see an area with a flower and two Spider Tektites. Go down one more screen and go left, and up. You will see Moosh being attacked by Moblins. Save him and he will teach you his song. If you get the song from the shop, it will not work with Dimitri, or the dance flute for Moosh.

Hint: Getting Ricky:
After level 2, go to Blaino (recognized as a mini-Boss from Link's Awakening) and defeat him for Ricky's gloves. Go to the area across the bridge, and enter the normally empty area to find a kangaroo. Give Ricky her gloves, and if you do not have a flute yet, she will give you hers.

Hint: Wake up the tree:
To wake up the treen burst the bubble coming out of his nose.

Hint: Change an enemy:
Find one of the green cactus-like enemies that electrocute you if hit with your sword. Use a Mystery Seed on them to change them into something else. Even if you do this, however, you still cannot hit them with your sword.

Hint: Cucco to chick:
Go north of Horon Village, to the house that you took the Cuccodex to. Use a Mystery Seed on a big Cucco, and it will turn to a chick.

Hint: Giant Cucco:
Go to the house where you gave Malon the Cuccodex. Keep hitting an adult Cucco until a flock of Cuccos appears. Use a Mystery Seed on the original Cucco and it will turn big. If you keep hitting the big Cucco, he will chase after you.

Hint: Destroy the Great Moblin's house:
Once you defeat the Great Moblin at his keep, he will move to the abandoned house just one screen south of the Gale Tree in Sunken City, making bombs. Go in the house to find a pile of bombs in the corner. Set an Ember Seed on the pile or let one of your bombs explode next to it, and then the pile will blink. Get out of the house while it is blinking. The Moblin will run away and the house will explode. After blowing it up twice or so, they will catch you, knock you out inside of the house, and the explosion will kill you.

Hint: Horon Village: Changing seasons:
You can change seasons in Horon Village if you go to a screen with a different season. Keep walking back and forth between screens.

Hint: Snake's Remain: Extra rupees:
Go to the level 2 (Snakes Remain). When you are inside, go up two rooms. Kill all of the enemies, then look at the blocks in the room. They will form an arrow. Throw a bomb at the wall that the arrow is pointing to. It will open the wall and lead to a room. Enter that room and pick up all the rupees. Do this the first time you find the room to get over 500 rupees.

Hint: Subrosian Dance Hall: Boomerang:
To get the boomerang, you have to dance correctly.

Hint: Dungeon maps:
When you get a dungeon map in a level, if you look carefully, it looks like the title of the dungeon. For example, Snake Remains or Sword and Shield dungeon, or Poisonous Moth Dungeon.

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