| 1000 Simoleons | rosebud
|
| Add new family history stat to the current family
| hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found
| write_destlist |
| Architecture tools automatically set the level as needed
| auto_level |
| Automatically import and load indicated FAM file
| import <FAM file> |
| Automatically load indicated house, no questions asked
| house <house number> |
| Check and fix required lot objects | prepare_lot
|
| Completely flush app to VM file when running Windows NT
| flush |
| Crash game | crash |
| Create moat or streams | water_tool
|
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text>
|
| Create-a-character mode | edit_char
|
| Display personality and interests | interests
|
| Draw all animation frames disabled | draw_all_frames off
|
| Draw all animation frames enabled | draw_all_frames on
|
| Draw colored dots at each person's origin |
draw_origins |
| Dump entire memory to core_dump_[date:time].txt
| core_dump |
| Dump selected person's most recent list of scored interactions to a file
| dump_happy |
| Dump selected person's motive contribution curve to a file
| dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions
| debug_social |
| End sim logging | sim_log end
|
| Execute "file.cht" file as a list of cheats
| cht <filename> |
| Floorable grid disabled | draw_floorable off
|
| Floorable grid enabled | draw_floorable on
|
| Force an assert for testing | assert
|
| Log animations in the event log window |
log_animations |
| Map editor disabled | map_edit off
|
| Map editor enabled | map_edit on
|
| Move any object | move_objects on
|
| No tutorial object generation when tutorial house is loaded
| tutorial off |
| Prevent web browser crashes | browser_failsafe
|
| Preview animations disabled | preview_anims off
|
| Preview animations enabled | preview_anims on
|
| Programmer stats | tile_info
|
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt
| #import |
| Rebuilds entire control panel/UCP from scratch
| rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable
| refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters
| refresh_textures |
| Restore tutorial | restore_tut
|
| Rotate camera | rotation <0-3>
|
| Routing debug balloons disabled | route_balloons off
|
| Routing debug balloons enabled | route_balloons on
|
| Invisible objects | genable_objects off
|
| Run series of random operations on unhoused families
| fam_test <opcount> |
| Save currently loaded house | save
|
| Save family history file | history
|
| Say "plugh" | plugh
|
| Say "porntipsguzzardo" | porntipsguzzardo
|
| Say "xyzzy" | xyzzy
|
| Selected person's path displayed | draw_routes on
|
| Selected person's path hidden | draw_routes off
|
| Set event logging mask | log_mask
|
| Set free thinking level | autonomy <1-100>
|
| Set game speed | sim_speed <-1000-1000>
|
| Set grass change value | edit_grass <number>:
|
| Set grass growth | grow_grass <0-150>
|
| Set lot size | lot_size <number>
|
| Set maximum milliseconds to allow simulator
| sim_limit <milliseconds>
|
| Set time of day (unpatched game version) |
set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value>
|
| Sets the neighborhood directory to the path
| <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation
| lot_border <tl> <tr> <bl> <br>
|
| Sets whether menu items appear for in use objects
| allow_inuse |
| Show memory view window in debug builds of the game
| memview |
| Start sim logging | sim_log begin
|
| Swap the two house files and updates families
| swap_houses <house number> <house number>
|
| Ticks disabled | sweep off
|
| Ticks enabled | sweep on
|
| Tile information displayed | tile_info on
|
| Tile information hidden | tile_info off
|
| Toggle allowing visitors to be controlled using the keyboard
| visitor_control |
| Toggle assets report | report_assets
|
| Toggle automatic object reset feature |
auto_reset |
| Toggle calls to PeekMessage within sim loop
| sim_peek |
| Toggle camera mode | cam_mode
|
| Toggle display of unavailable interactions in person control menus
| all_menus |
| Toggle music | music
|
| Toggle object compression in save file |
obj_comp |
| Toggle quaternion transformations | quats
|
| Toggle sound log window | sound_log
|
| Toggle sounds | sound
|
| Toggle web page creation | html
|
| Total reload of people skeletons, animations, suits and skins
| reload_people |
| Trigger sound event | soundevent
|
| Write out an RTE file every time a route is found
| write_routes |
| Write out behavior tuning constants to Tuning.txt
| #export |