Restore health:
Press Start to pause game play, then hold L1 + L2 and press Down, Up, Down, Up, Right, Left, Circle. Note: This cannot be done in versus mode. In the Japanese version of the game, press Start to pause game play, then hold L1 + L2 and press Up, Down, Up, Down, Left, Right, Square.
Increase sword durability:
Press Start to pause game play, then hold R1 + R2 and press Right(2), Left(2), Down, Up, Circle. The main player's currently equipped sword will increase in hardness by one. Repeat as needed to reach the maximum hardness of five. This cannot be done in versus mode. In the Japanese version of the game, press Start to pause game play, then hold R1 + R2 and press Right(7), Left, Down, Up, Square.
All sword skills:
Press Start to pause game play in versus mode, then hold R1 and press R2(2), L1(2), L2(2), release R1, and press R2. In the Japanese version of the game, pause game play during versus mode, then hold R1 and press Left(2), Right(2), L1(2), L2(2), L1, Right, Left.
Random sword:
Hold L1 + R1 then oress Circle, Down(2), Up(2), Down, Up, Circle at the sword inventory screen. A sound will confirm correct code entry. One random sword will be added to your inventory, with random attributes. In the Japanese version of the game, press L1, Up, Down, R2, Left, Right, L1, Up, Down, then hold L1 + L2 + R1 and press Square at the sword inventory screen.
Increase brightness:
Hold L2 then L1 and rotate the Left Analog-stick several times in either direction while both buttons are held. Your character's eye will begin to flash and will illuminate your surroundings at night. This can also be done during intermission sequences. In the Japanese version of the game, hold R1 and rotate the Left Analog-stick several times in either direction.
Change characters:
Press L1, R1(2), L2(3), R2(2), R2 + Square at new game menu with the face, clothes, and sword options. Press Left or Right to choose a character. In the Japanese version of the game, highlight the name entry prompt for the main player at the character selection screen, then press L1, R1, L2, R2, L2, R1, L1, Left(4), R2 + Square.
Battle mode:
Hold L1 + R1, then press Circle + Square at the title screen. Alternately, kill the sword smith. In the Japanese version of the game, hold L1 + R2 then press Right + Square at the title screen.
Control title screen:
Press Square at the title screen after the cherry blossoms stop to have more fall. Hold L1 + L2 + R1 + R2 and press Square to have a large number of blossoms fall.
Play as Manji (Japanese version):
Get 2000 game points and save the game. Start a new game and enter ma n ji as a name.
Hint: Quick game completion:
Use the following steps to complete the game in about one hour. At the start of the game, you normally fight the man. After the fight, tell him "Ok...". He will ask if you want to join his clan. Answer "Not interested...". After that, take out your sword to frighten the girl. She will get scared. Say to her "Give me all your money..." or something like that. She will run off.
Next, go to her house. Her father will say that she has not come home yet. Leave and return to where you were before (the bridge). Then, go back to her house again. She will be there with a man with a afro. Have your sword drawn, and she will stay scared. The man will tell you to put it away. Attack him, and after the fight, he will flee. The girl will go with him. Return to the bridge again. Once there you will fight and will kill him. After that, return to where the girl's house is located. You see her father getting tortured.
You have two choices that can be done here. Choose to fight the man that is kicking the old man. After that, kill the man with the gun. Return to the bridge then go back to the house. Walk in with your sword. The girl will run off again.
After that, join any clan and you will finish the game. Because you are not friends with the girl, you will eliminate a large part of the game. You will win the game and unlock another costume.
Hint: Ranking of King Samurai:
In order to do this, you can never be the person to start a fight, such as just slashing and kicking people to kill them. Start by going to the Kurou Residence and say you want to join. Go upstairs, defeat Shiretoko, and leave to go to the Shrine. Do nothing and he will tell you to throw things around. Next, go to the Akadama Mansion. Do not have your sword drawn. Listen to the guard and join. When Kitcho and Karibe are about to fight, say to Kitcho "Let me handle him", or something similar. When Karibe is has only a little life left, say that you have lost. Next, go to the Shrine and you will see Murasaki. When Shiretoko appears later, say "Please pardon her". In the morning of the second day, go to the Akadama Mansion and talk to Kitcho. The rest of the story is obvious after that.
Hint: Restore life completely:
In the restaurant where the old man usually stands there is a brownish sort of cake that you can eat to heal your life completely. One is also located by the train next to the entrance of the Akadama clan. Near the bridge and next to a small hut by the train are also farms. You can see the leaves of radish that you can eat. These heal 300 health at a time and you do not risk losing life.
There is another location where you can restore your life. Go to the Akadam Mansion. You can find it past the room with the couch and table. Head to the outside porch, then turn right and jump off. There will be a ladder there.
Hint: Sword moves and easy upgrades:
Get the Kurou ending under the hard difficulty setting to get the moves for your sword. On the second day when you fight Chelsea and Karibe, get far away and allow them to kill your allies. After they are dead, kill both of your enemies. Later, when you get to the get to the Station when you have to fight the government army, your ally will be a weak Korou man and will die quickly. Keep killing all the ninjas. Do not to kill Hyuga so the ninjas will keep attacking. When you kill a ninja, they may drop a blue or yellow scroll. The blue scroll allows you to learns a new attack and the yellow allows you to learn a block move. They may also drop white flasks, which increase the life of a sword by 100 as well as white pearls on a gold-like stick which powers up offense by 4%. Note: For the defense of the sword, kill the regular government army soldiers. They will drop small orange bags that power up defense by 4%. When you are done powering up your sword, kill Hyuga.
Hint: Tennshin's Kurou sword:
Get ending 2 or 3. When you get to the part where you have to save Dona Dona, find and get him out of the Kurou residence. You will be in Ippatsuma. Instead of dodging Tennshin, fight him. After defeating him, he will drop his sword. It will be dark, so look carefully.
Hint: Strongest move:
Get the Tesshin Kurou sword and learn the R1 + Triangle move. You may need a Blue Scroll for it. It does 730 damage.
Hint: Faster item pick up:
To pick up items (swords or healing items such as radishes and mushrooms) during the heat of battle, you do not need to put away your sword, bend down, and pick it up. Instead, keep your sword out and kick (R1 + Square) to kick the item into the air and catch it (sword) or eat it (food).
Hint: Easy money:
Join the Kurou family. Get about 50 yen fighting the man when you join the "family." You will get about 50 yen more for baby-sitting the kid. The night that Dona Dona goes to get the money from the residence, go to the girl, Suzu. "Rescue" Dona Dona. When you say you are on his side, he will call you a fool or something similar and fight you. Bring the safe with you to Suzu. When she sees that Dona Dona is not there, she will walk away. You can now get the 180 yen that was in the safe.
Hint: Easy points:
Progress into the game and do the best you can, preferably under the hard difficulty setting. Once you make some progress, go to the train place and leave the pass. That is the easiest way to get points, and has the least cost in time. With it being in hard mode, if you get a good ranking you get a lot of points.
Rather than spending 45 minutes to an hour beating the entire game under the easy difficulty setting to get about 30 points (depending on the ending you choose), you can get 30 points in about two minutes. Start from the beginning with the game under the hard difficulty setting. Once you start the game, pass the bridge and do not get involved. Go to the area with the railroad, and leave the pass. You will be awarded 30 points for merely starting a game under the hard difficulty setting. You do not have to do anything or talk to anyone -- just leave the pass. This allows you to new characters and other things with minimal effort.
Hint: Easy kills:
On the first part of the game on day 1, skip the bridge and go directly to the foundry. A man will talk about it. Attack him. You will then fight 100 men. You can do this as often as needed. This will help your money and your weapon.
Hint: Defeating blocking opponents:
To hit opponents that block frequently, pause game play and resume. They will not be able to block your first move.
Hint: Learning moves:
Contrary to what you may think, learning moves is quite easy. All you need to do is deflect and successfully block your opponent's moves with your own sword or repetitively use one particular move already on the sword. This works best against Boss characters, as they often use many special moves. Successfully blocking or deflecting a special move almost always results in a new move.
Hint: Dona Dona's home:
At the beginning after you fight the man on the bridge, go underneath it. Look in the shack and see who is in there. Talk to him, say something like "What are you doing?". He will say "This is my home."
Hint: Stealing from the girl:
If you befriend with the girl, you can steal her items. Just throw them out the door then move them as desired.
Hint: Funny father expressions:
After you chase the man with the afro and the girl in the "Quick game completion" trick, walk behind the wall and talk to her dad.
Hint: Funny comments:
In the first part of the morning, go to the Kurou Residence and attack the guards. After that, go to the Shrine and you will find Shiretoko. Do not have your sword drawn. He will say a few things and ask you to do a small job, but you will not get paid. He will ask you to climb the watchtower. Do so, and from here you can slack off and say funny things. Karibe will eventually appear and you can choose to do something or not.
Glitch: Unintentional loss of swords:
Sword loss can occur in several situations. Aside from being broken during game play, there is also a way to permanently lose your swords unintentionally. When you begin a game and take a sword out of your sword bank, the character data is saved. To retain the swords that you have taken with you, you must finish the game or leave the pass with your swords. If you turn off the PlayStation2 in the middle of a game, you will lose all swords that you took with you to the pass. This is because the game's save system records the character data when the game begins, saving the data of the created character, and the contents of the sword bank alike. Shutting the game off automatically erases the saved character data, and your sword is lost for good. Be sure to make a copy of the file on another memory card to prevent this.
Glitch: Living chairs:
Take one of the chairs from the girl. When you exit her house, turn right. Keep going until you reach the house on the corner to the left. If you are friends with the girl, you will have to throw the chair out. You should be able to jump on two stacked boxes, then the rack, and finally the top of the house. When you are up there, try to throw the chair to the wooden rail. It has to be in the corner, between the rail and the house next to it. Leave it a while and it will start jumping around, side to side. You can do this with lots of chairs. If it is in the corner and does not does not move after a while, kick it into the corner.