24hrGamers - Codes For Parasite Eve 2
In-game reset:
Bounty mode:
Scavenger (supportless) mode:
Nightmare (deadly) mode:
GunBlade weapon:
Super GunBlade slash:
Hyper Velocity weapon:
Monk Robe:
Rating requirements:
Bounty mode: 1 extra rating level
Best ending:
1. Flint lives after the Burner Boss battle in Dryfield.
Training point values:
Level 1
Level 2
Level 3
Level 4
Level 5
Puzzle solutions:
Level 1. Akropolis Tower
Level 2. Dryfield
Motel Lobby
Storage Room
Level 3. The Mine
Level 4. The Shelter
B4 Shelter
Laboratory
Level 5. Neo Ark
The Pyramid
The Underground Parking Lot
Hint: Save attachment slots in your armor:
Hint: Black card:
Hint: Belt Pouches:
Hint: Hidden box:
Hint: Hidden Hydra ammunition:
Hint: Hidden Ringer solutions:
Hint: New P08 magazine:
Press Start + Select + R1 + R2 + L1 + L2 during game play.
Successfully complete the game with any ending to unlock bounty mode. Note: This also unlocks replay mode.
Successfully complete the game with the good ending to unlock scavenger mode.
Successfully complete the game in scavenger mode game to unlock nightmare mode.
Successfully complete the game with a S rank to use Squall's GunBlade weapon from Final Fantasy 8 when the game is played in Replay mode for 10,000 BP. Press R1 to swing it at an opponent, then press R2 to shoot when it hits an opponent. Note: This weapon uses shotgun ammunition.
Unlock the GunBlade and use the following trick to slash the target and execute the hyper velocity attack. Press Primary Attack. When the blade reaches near impact press Secondary Attack. This will execute an explosive attack creating further damage to the target. To strengthen this technique, use different kinds of ammunition. The stronger the ammunition, the more damage the attack will do.
Successfully complete the game with an A rank. The Hyper Velocity weapon will be available in Replay mode for 20,000 BP.
Successfully complete the game with an L rank. The Monk Robe armor will be available in Replay mode for 3,000 BP.
Experience
Bonus
Over 400,001
Gunblade, Ringer's Solution, Eau de Toilette
200,001 - 400,001
Hyper Velocity, Hunter goggles, MP Boost 2
75,001 - 200,000
MM1, Airburst Grenades, Recovery 3 72,001 - 75,000
M249, .44 MaedaSP Rounds, Cola 69,001 - 72,000
.44 Mongoose, Magnum Rounds, Skull Crystal
66,001 - 69,000
AS12, R.Slug Rounds, firefly Rounds 62,001 - 66,000
Aya Special, 9mm Spartan Rounds, Lucky Card
57,001 - 62,001
Javelin, MD Player, Holy Water 51,001 - 57,000
Pike, Lipstick, Tactical Armor 44,001 - 51,000
Hammer, Belt Pouch, MP Boost 1 16,001 - 44,000
M203, Protein Capsule, 9mm Hydra 14,511 - 16,000
M9 Bayonet, M4A1 M Clip, Flare Less than 14,510
Monk Robe, Medicine Wheel, Recovery 2
Rating bonuses:
You will be rewarded with a rating boost when completing the following modes.
Scavenger mode: 2 extra rating levels
Nightmare mode: 3 extra rating levels
Accomplish the following to get the best ending.
2. Receive the M950 from Gary Douglas.
3. Solve the Full Moon Puzzle.
4. Return to Dryfield and save Pierces life.
5. Get SUV key from Pierce.
6. Get the Bowman's card.
7. Talk to Pierce on the Laboratory phone.
8. Meet Pierce in the Pod Service Gantry.
9. Pierce calls you on the phone in the Nursery.
10. Read Pierces memo in the Pod Service Gantry.
11. Jodie answers the phone from the Underground Parking Lot.
12. Flint meets you in the Marines Camp.
13. Meet Jodie outside the Marine commanders tent.
14. Give Flint Eve's Teddy Bear.
15. Rescue Pierce from the Golem Freezer.
16. Flint leads you to rescue the blind marine.
17. Get the MM1 from the marine in the Underground Parking Lot.
When training, if you get enough points you can get things such as bullets or hunter goggles. Get the points listed below to get the items from Jodie in the armory.
Score 8000 get 100 bonus BP Nothing
Score 9000 get 200 bonus BP and 50 9mm Hydra bullets
Score 10,000 get 300 BP and 50 9mm Hydra bullets
Score 16,000 get 100 BP Nothing
Score 16,800 get 200 BP and Ringer Solution
Score 17,400 get 300 BP and Ringer Solution
Score 39,000 get 100 BP Nothing
Score 46,000 get 200 BP and Hunter Goggles
Score 50,000 get 300 BP and Hunter Goggles.
Score 52,000 get 100 BP Nothing
Score 56,000 get 200 BP Nothing
Score 300 BP get Lipstick
Score 50,000 get 100 BP Nothing
Score 53,000 get 200 BP Nothing
Score 55,000 + get 300 BP and the Shoulder Holster
Bridge
Enter the number 561 to activate the bridge in the Akropolis
Tower.
The Factory
To move the car, press up then turn. Next press turn and down.
The switch is located on the control panel on the wall in the
factory. To open the door to Factory door use the magnet to move
the key to the hole in the vent. Select the Key. The vent is located
below the intercom.
To open the cashiers till in the motel lobby enter the numbers
3033.
To open the safe enter the numbers 4487.
Refuge
To open Gate 1 in the mine put the plug in the second circuit
from the top on the electricity board. To open Gate 2 in the mine
put a plug in the top circuit hole in the electricity board and
a plug in the bottom circuit hole.
Sterilization Room
Jump into the dust chute when the room fills with gas. Select
" Here goes nothing".
Enter the numbers 18 to open the Floodgate. Enter the numbers
15 to open the Full Moon Gate.
The Laptop password is A3EILM2S2Y. Correct answers are Mitochondria,
Melissa Pierce, Mitochondrian Eve, ATP, FBI, Maternal gene, Crustacean,
Mojave desert, Vector, H Klamp, Dryfield. You will be asked three
questions. Select the correct three answers from the previous
responses.
The Shrine
See the pictures in the walkthrough to line up the squares.
This opens the door to Powerhouse A.
Move the clock dial four times to match the designs. Stand
on the colored squares in this order to open the door to the Powerhouse
B. Red, yellow, Blue, White, Blue ,White, Red, Yellow, White,
Blue, Yellow, Red. Stand on the colored squares to extend the
bridge to fight the optional Stalker boss. Blue 6 times, White
2 times, Red 3 times, Yellow 5 times.
To call the Elevator press the Red, Yellow and Green buttons.
To call the Elevator and get the Electric car press Blue and Yellow
buttons.
Use the following trick to save slots in your armor before any battle. Attach your reloaded weapon. If your weapon runs out of ammo in battle, just fire and the weapon will reload automatically with the ammo you just last reloaded.
The Black card is found in the garden (just north of the church; the door is on Aya's left in the room) This card does two things. First, it allows you to keep everything you find in the Akropolis Tower, except weapons and armor. Second, it is the keycard for the Armory in the shelter. The Armory includes unlimited P.B. hand gun bullets, Hydra bullets, and Buckshot. There is also a SP12 shotgun that can be obtained. The Black card is not referred to as the Armory card until you unlock the door on the right of the BP machine.
When you are in Dry Field before you go to get a wrench from the junk yard keeper, you can find a Belt Pouch on the floor behind the counter of the Indian artifact store. When you get ready to leave the shelter in the parking lot, there is a box disabling the lift. The number 11 is glowing. That is were the box with the belt pouch is located.
After killing the garbage NMC, go back to the dumping area to find a box with the medicine wheel and NMCs on the way back to get even more BP. Note: You only have 5 minutes to get there and back.
Before you fight the Anmc in the Neo Ark, look to your left before going up the stairs. There will be a little passageway there. Go down the passageway, and once you get to the back you will find a wooden box. Inside is 500 Hydras for your gun you start off with.
Before you fight the Boss that is controlled by Eve, empty all your items/attachments in a box. Put everything in there except for the M4a1 hammer. After you go down the elevator in the Neo Ark, wait until you get in Eve's room. Once there, answer the phone when it rings. After that, pick up the phone and save the game. Do not worry if your HP is low. Then, speak to Kile and then go around the end of the bed. You will find all the Ringer Solutions you can carry -- get them now. If you go back over were the door is, you cannot get them. Put them in your attachments and them get some more. After that, continue with more Ringer Solutions. Note: A Ringer Solution will give you full life, no matter how much you currently have.
When in the Dryfield cellar, check the gun cabinet near the table a few times. Eventually you will receive a Snail Magazine that can be used on the P08 to increase its capacity by 25 rounds. Note: You must have the P08 in your current inventory for this to work.
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