24hrGamers - Codes For Phantasy Star Online Episode 1 & 2
Dressing Room:
If you have 10,000 Meseta in your inventory, when you load your
character you will be allowed to enter the dressing room to change
your head (Android only), hair color, costume color, and more.
However, you cannot change the proportions or name of your character.
Hard difficulty setting:
Very hard difficulty setting:
Ultimate difficulty setting:
FMV sequences:
Control loading screen:
Hint: Avoid walking near traps and enemies:
Hint: Avoid mine field damage:
Hint: Fun with traps:
If you are being attacked by multiple enemies, herd them into
a group then run away from them. When you are about 10 to 15 feet
away from them, set a trap and turn back towards the enemy, so
that the trap is between you and the group. Fire a shot at the
trap to set it off (like the preset traps in most levels). The
effect of your trap will still go off, but you will have a bit
more control over it.
Hint: Slip through blocked and laser blocked
doors:
Hint: Ice break:
Hint: Unlimited number of MAGs:
Hint: Specialized MAGs:
Hint: Getting Al or Pal Rappies to appear:
Before the room that you usually teleport to in Forest 1 without
the quests, there will be three Rag Rappies that drop down. If
you are level 13+, one of them can turn into an Al Rappy (a Blue
Rag Rappy).
Hint: Akiko's Frying Pan:
Hint: Kireek's Soul Eater:
Hint: Double Saber:
Hint: See Flowen:
Hint: See Red Ring Rico:
Hint: Defeating Dragon:
Hint: Defeating Dubchics:
Hint: Defeating Garanz:
Hint: Defeating Gol Dragon:
Hint: Defeating Pofuilly Slimes:
Hint: Defeating Volt Opt:
Hint: Easy power-up:
Hint: Cheap kills:
Hint: Refill health:
If you are playing as a Froce or a Newman, you have the ability
to refill your TP. Find a safe place and wait for it to go up.
If your short on money or just do not want to pay the 10 Meseta
to heal, go to the Hunter's Guild. Once there, talk to the person
behind the counter. Then choose and start any mission. Once the
mission is loaded, your HP/TP are fully healed. Talk to the person
behind the counter again, and choose to cancel the mission. Note:
This is useful if you want to do an area again, such as the Forests,
without having to reset the game. Once you are ready, talk to
the person at the Hunter's Guild that is behind the counter. Choose
"Load", then quit any mission and all areas will have
been reset.
Hint: Fighting invisible enemies:
Hint: Dodging De Rol Le's Energy Balls:
Hint: Resta Dodge:
Hint: Easy Meseta:
If you are at a very high level, there is a quest found in the
Ruins where you have to test out a weapon which will give you
9,000 Meseta each time, and it only takes about five minutes.
Use the following trick to get 10,000 Meseta when playing online.
Buy the item Night/Power under online or offline mode. Then in
online mode, choose the Shops mission. When at the shops, go to
the transporter. Ask to transport to Gallons Shop. At Gallons
Shop, there are four computers. Two are games. Pick the game that
you have to stop on eight seconds (should be on the right side).
If you hit eight seconds, you get 10 points. Try to get 30 points.
When you do so, go to the man behind the counter and ask to shop
with Gallon points. Then, select "Wrap An Item". He
will say it requires 30 Gallon points. Choose to continue. Finally,
select "Night/Power" and when he says that you cannot
wrap that item to select another, back out and leave. He tells
you to take your Meseta back and go home. You will then have 10,000
Meseta. If you want 30 points, go to the computer next to the
game. It should give you 30 points, only one time.
Hint: Easy level gain:
Find someone who has played the game longer than you have. Ask
them if they can give you a high powered Mag. With this Mag, you
can start using weapons from the Ruins (if it is at a high enough
level). Also, you can join in a multi-player effort. If you are
a Ranger, you will have an easier time then a Hunter. When a teammate
has weakened a monster, aim and go for the kill shot. You should
move up levels easily.
Since Hunters are naturally stronger than Forces and Rangers,
they have an advantage. To gain levels quicker, defeat the Caves
3 boss. Hunters can use an effective Sword or Partisan against
him by hitting all of his parts. After that, talk to the Priciple
and go to Mines 1. You can now do a great deal of damage on the
Mine 1 enemies. They are weak. The only three to watch out for
are Sinow Gold, Sinow Beat, and Granas. The basic enemies in the
mines area give about 15 to 22 experience points. By the time
you get to Mines 2, you should have already gained a couple of
levels. Mines 2 also offer a great deal of experience.
Go to the Forest (under the hard, very hard, or ultimate difficulty
settings depending on your level). Enter a room which has a Monest
(or Mothvist in ultimate) and killall the Mosquitoes without killing
the nest. Once the nest stops spitting out mosquitoes, return
to town via Telepipe or Ryuker. Return. The nest will spit out
more mosquitoes. The experience given varies depending on difficulty,
but the ultimate mode mosquitoes give about 230 experience points
each.
Play in multi-player mode with a group of either high levels or
low levels. Play through the game as you would in solo mode. Many
of the monsters are harder to defeat, and you will get five points
extra experience per how many people are on your team. By the
time you complete the game you should be at level 20 or higher,
depending how many monsters you have killed. Note: When you make
it to hard mode, you will start finding special weapons earlier
because your luck points are being evaluated as a team and not
individually. Then, when you play in solo mode you will be able
to pass through it without problems.
Use a weapon that can confuse an enemy. Use it on a Honest and
when the little fly things appear, they will be confused and will
kill each other giving you the experience.
When you fight a Pofuilly Slime, use Barta or another Ice technique
on it. The enemy will duplicate into two. You can then make a
copy of the copy (you can only make one copy of the original).
You can create a total of six Pofuilly Slime. The copies will
give you double the experience of a normal one.
If your gun has a name with "Master", "Lord",
or "King" you will be able to equip a bullet that takes
experience from an enemy on all your shots. Some guns also have
other abilities.
Hint: Easy materials:
Hint: Easier Boss battles:
To kill the Bosses from the forest, cave, and mines faster, you
can use weapons like the Saucer or use Rares such as Slicer Of
Assassin. Keep using hard attacks, and in about ten minutes it
should be dead.
This trick requires the techniques Fole and Barta. Go into the
Boss' lair and start attacking it with heavy and normal attacks.
When you hit the Boss at least twenty times, start using the Fole
technique (a fireball) or Barta (a freezing technique) until the
Boss is dead. This should take about ten minutes. Make sure you
have many Monofluids and the technique on your action menu.
Hint: Hunters Guild missions:
Hint: Weapons from monsters:
Hint: Finding rare weapons:
To unlock the Dressing Room, complete all areas and
quests under the normal difficulty setting.
Successfully complete either episode under the normal
difficulty setting to unlock the hard difficulty setting for both
episodes. Note: Get to level 20 or higher to unlock the hard difficulty
setting in online mode.
Successfully complete either episode under the hard
difficulty setting to unlock the very hard difficulty setting
for both episodes. Note: Get to level 40 or higher to unlock the
very hard difficulty setting in online mode.
Successfully complete either episode under the very
hard difficulty setting to unlock the ultimate difficulty setting
for both episodes. Note: Get to level 80 or higher to unlock the
ultimate difficulty setting in online mode.
To view two FMV sequences (one when you create a character
and one new sequence), remain idle at the "Press Start"
screen. After the background pulses four times, one of the FMV
sequences will start.
While going online, move the Left Analog-stick
to move the light around the screen. When entering an area, move
the Left Analog-stick to turn the tunnel or the Right
Analog-stick to change the tunnel's speed.
Normally, you cannot run when near a trap or enemy.
To avoid this, press Start to display the main menu. You
may now run again.
When in a level with a trap mine field, hold Start
and run through. You will not get hurt.
If you hate waiting around for Rappys to get back up
and you are an Android, set a fire/explosion trap by them. Run
to the other side of the area. As soon as they get up to run,
the trap will go off and you can grab the items.
This trick requires a Saber, Brand, or no weapon at
all. Go to a corner of a blocked or a laser blocked door. Face
the corner, then start attacking. Keep doing this, and you will
eventually slip through the door. This trick is useful for getting
to new places early. Note: This trick is difficult to execute.
When you are frozen by an enemy, trap, or Boss, move
the Analog-stick Up and Down, or Left to
Right very rapidly to break free of the ice. This works
very well when fighting Bosses with Ice Element attacks such as
the Gol Dragon or Sil Dragon. This trick also works in battle
mode.
Note: At least two controllers are required for this
trick. Make multiple characters and enter cooperative mode. Have
one character drop his or her MAG and the other pick it up. Go
back and recreate the person who dropped the MAG and go through
the process again until you get as many as desired. Note: You
can also do this for Meseta.
Being able to equip Busters to level 1 Force and have
them learn Megid is simple if you have specialized MAGs. Put levels
of only one type on a MAG and when equipped, it raises that stat
by 400. Every stat level on a MAG puts up the corresponding stat
by 2 points. Since all MAGs start with 5 levels on Defense, it
is the only stat that can truly be maxed.
You must have access to the second tier of quests in
order to do this. Select the Fake In Yellow quest and go through
the first three areas with Rappies, killing them off. Once in
the fourth area with Rappies (where you meet the doctor in the
Rappy costume for the second time), there should be a huge amount
of Rappies dropping down. Drop a Telepipe and examine them all
to see if any of them is an Al (or a Pal under the ultimate difficulty
setting) Rappy. If not, enter the pipe to town then quickly return
to the area. The Rappies will drop again. Repeat this procedure
until eventually one of the normal Rappies turns out to be a rare
Rappy. It is recommended that you have the ability to use Ryuker
when doing this, as it is cheaper then going back and forward
to pay for Telepipes (350 each).
First, complete all the Hunters Guild missions. After
that, go to Secret Delivery and talk to the man near the transporter.
He will give you an emblem. Then, finish the mission. Next go
to Value Of Money and talk to the person. They will give you clearance
to be in the "Weapons" group. Finish the mission, then
go to Gran Squall. Talk to the person finish that mission as well.
Next, go to Lost Bride and do the same. Then, go back to Secret
Delivery and go near the stores. You will see a fat lady. Talk
to her and she will give you Akiko's Frying Pan. Note: When the
guard asks you what weapons should make you feel like, say "Enthusiasm".
Also answer "!!" whenever someone asks you a question.
You can do this only once per difficulty setting. To
get Kireeks' Soul Eater, you need to play "Dr. Osto's Research"
quest. Then, after you get the information at the end, talk to
Sue. If she asks your name, say "No". After you finish
that quest, go to the "Unsealed Door" quest. You will
meet Sue again. Talk to her and listen to what she says. Then,
complete the quest. Next, go to the Waterfall Tears. After defeating
Anna, continue on to Cave 2 (same quest) and you will eventually
meet Kireek. He will greet you, then you will have to fight him.
After you defeat him, go to the "Black Paper" quest
where he will try a rematch in Cave 1 of this quest. Note: You
are in the dark in this battle. When you defeat Kireek in that
battle, you will meet him again in the "From the Depths"
quest. In that quest after you separate from Ash, go back to Ruins
2 (in this quest) and go as far west you can. You will confront
Kireek for the final time. It is recommended that you equip some
armor, shields, units that can withstand Dark/Draw/Shadow or whatever
that weapon is made out of, or use Razonde (or Zonde, if that
is all you have). When you defeat him you get to keep his weapon
for your accomplishment.
To get the Double Saber weapon, play the game on hard
mode in Episode 2. Keep defeating the Barba Ray and he will drop
it on the front end of the raft.
Defeat Olga Flow with a Red Weapon and then go back
to town via a Telepipe. Return and Flowen will be there. Note:
This is where you get Parasitic Gene "Flow" on Ultimate.
Note: You must be playing online or offline multi-player mode.
It is only in these modes that you can go back to town after the
Falz/Olga Flow battles.
Defeat Dark Falz with a Dark weapon then go back to
town via a Telepipe. Return and Rico will be there. Note: This
where you get Red Ring in Ultimate. Note: You must be playing
online or offline multi-player mode. It is only in these modes
that you can go back to town after the Falz/Olga Flow battles.
When battling the Forest Boss, the Dragon, it is possible
to dodge him easily. When he burrows, run up against the wall.
Chances are he will not hit you. If he does come for you, it is
easy to dodge by running left or right against the wall.
Notice that they return to life. After killing a Dubchic,
a brown orb with yellow rings around it should fall to the ground
somewhere in that area. Destroy it and all the Dubchics will be
destroyed.
When you are in Mine 2, you will probably encounter
a Garanz. When he shoots his missile, run behind him and he will
eventually kill himself. Note: You can get extra experience when
this happens.
You should be about level 15 if you are a Hunter and
have Resta, an Autogun, and Monofluids to restore your MP. When
starting the fight, keep shooting at any part of his body. When
he is up in the air and is about to land, get away from him or
the rising floor will hurt you. His first attack on the ground
should be an elemental breath attack. It consists of a fire breath
(the weakest one), an ice breath which freezes you (the most dangerous
as you can easily die while you are frozen), and a lightning breath
which paralyzes you for a short while. When he does the breath
attack, walk towards him until you are under his attack and shoot
at one of his body parts. He should eventually take flight again.
If he starts spinning in the air, then he is using his elemental
ball attack. Like the breath, it consists of fire, ice (still
the most dangerous), and lightning. During this time, try to evade
as many as you can and heal if needed. After this, he will land
again. Keep repeating the previous steps until he roars and goes
underground. When he re-appears, there will be two of him. Fortunately,
one of them is a mirage but it can still hurt you. You can tell
if one is a mirage by killing it. When a mirage dies, you will
see a bluish flash and it will disappear. The mirages also have
a lot less HP. If you kill a mirage, the real one will be by itself
again. Just keep attacking and evading as best as you can until
it is dead.
It takes a long time to kill a Pofuilly Slime. Instead
of having to hit it once waiting for it to pop up again, use a
paralyzing or freezing weapon.
Volt Opt is more difficult than in the Dreamcast version
of the game. If you are an Android, you will get shorted about
8 out of 10 times that he shocks you in his first form. Kill the
center thing that hangs off the ceiling. Once that is down, shocks
stop occurring more often. Shoot Volt Opt in the monitors when
you see him. When the poles appear from the ground, find the red
pole and take it out. If not, you will get a nasty shock that
could short you out for awhile. Repeat these steps with 10 Monomates
and 10 Dimates and you should be fine. Once his first form is
done, he will become a huge red robot and have multiple attacks
(but no more shocking). He usually starts by turning his missile
pods towards you, and fires them after three seconds. You can
avoid the missile by running around Volt Opt (get a 3-hit combo
in before he fires them, then run). He will then turn his laser
sights on you. Do another 3-hit combo and run. Keep running and
when you hear him powering up, he will drop a huge pole on you.
He does this three times. Yet again, you can avoid this by running.
He will chase you with the laser sights twice. After that, he
will heal himself by about 40. During this time, attack him heavily.
He will then switch over to his front and shoot a floating ball
at you. Do not stop running or you will be imprisoned in dirt
wall while he charges up to do his ultimate attack. If you get
hit with this ball in multi-player or online mode, call someone
over to. They can get you out by attacking the dirt walls. Repeat
this to defeat him and get good experience.
Whenever you enter a Boss room, you will get charged
up in defense and attack. You should see one or more red rings
glowing around your Mag or shoulders. There also should be red
and blue symbols to the right of your HP/TP bars. Get to a Boss
warp, such as the Forest boss (the dragon). Before you enter the
Boss warp to the room, use a Telepipe or the spell Ryuker. Go
in the warp and defeat the Boss. After that, when you are back
in Pioneer 2, you should see the Telepipe that you created. Go
back through that and enter the Boss' lair again. The Boss will
not be there, but you will still get charged up. Quickly find
the warp and take it to Pioneer 2. After that, immediately enter
the area that you want (caves, mines, ruins). When you appear,
you will still be charged up. This should work with every Boss
under any difficulty setting. This is an easy way to have the
advantage while playing through the levels.
If you are having trouble in a room, try running out
of it and go back in. Some monsters will probably go into a dormant
mode and allow you to get off a hit or two before they retaliate.
This is especially useful against Garanz.
If you are a robot in the game, you can refill your
health after receiving damage from an enemy. Find a safe place
to rest and remain in that spot for a least a minute. Your health
meter will go up a little bit at a time.
Use the environment to help you. Enemies such as Sinow
Zoa can easily be spotted by their reflections on glass or water,
as well as the targeting system. However, that can be unreliable
at times.
After De Rol Le has shot his timed mines onto the raft,
go to the upper right hand corner of the raft and face directly
to the corner at the edge. Do not move until De Rol Le is done
with the energy balls. This works about 80% of the time. If you
are online, this may not work because other players may do the
same thing. It only works if one person is in the corner.
If you time the technique Resta correctly, you can
avoid almost any attack. The trick is to just cast Resta before
your enemy attacks, but long enough that you can gain life; otherwise
you will just get hit.
This trick requires an empty file and two controllers.
Create a new file, give the character any name, face, color, etc.
Return to the player screen and select multi-player. Have the
new person drop the items. You should get 300 Meseta some Monomates,
Monofluid, and a Mag. Keep repeating this until you can buy the
item you want.
If you want to gain some levels without much effort
and are around a 25 to 40 level range, try going the forest levels
under the hard difficulty setting. You can usually get about 8,000
experience points from it.
Get a character that can easily kill monsters in the
Normal Ruins. Take him, and go through every Ruins under the normal
difficulty setting. You should be able to find, on average, five
materials. Def Materials and Mind Materials are more commonly
dropped because certain creatures seem to drop them more. This
is also a good way to improve lower level characters. Take all
material found and give them to that low level character in Multimode.
If you are having trouble with Bosses and want to avoid
going through the enter level again after dying, use this trick.
Use a Telepipe or the Ryuker technique at the entrance to the
Boss. If you die, then you can just go over to the bank and find
the teleport that you made. Go through it, and you will get back
to the Boss.
If you successfully complete all the Hunters Guild
missions, you will have access to all of the missions all over
again. If you complete the mission again, you will be able to
keep playing it repeatedly.
If you obtain a special item such as G-Assassins Arms
or Bomma's Right Arm, go to the Unsealed Door mission. Talk to
the person standing to the right of the portal to the principal
after all missions are complete. He will turn your item into a
weapon.
The best place to find rare weapons are at the Dragon
(Episode I) under hard mode. You can find such weapons as Crush
Bullets and Musashis. Its recommended that you enter hard mode
at level 30 or high to be effective.
If you are level 20 or higher, choose the hard difficulty setting.
Then, go to the warp and go to Forest 1 and 2. Over here, you
should be able to find a very special weapon. If you do not find
it here, you will most likely be able to find it in the caves.
Once you have it, go to the Tekker or the person that reveals
what a unknown item is. Take it to him, and he will probably be
able to figure out what it is. Most likely, you will not be able
to use this item if you just turned level 20.
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